Press Play on How Vince Commisso Made 9 Story the #1 Children’s Content Producer in Canada
Looking for a great listen to add to your podcast playlist? Check out 9 Story President & CEO Vince Commisso’s recent interview with host Terry Ibele on the Animation Industry Podcast (AIP).
In the 40+ minute interview, Terry chats with Vince about all things animation and uncovers how an unexpected career move, from accounting to animation, would eventually lead Vince down the path to founding 9 Story Media Group, one of today’s world-leading producers and distributors of animated and live action content for kids. Along with his origin story, Vince shares his insights into what it takes to be a successful producer, dispenses valuable guidance on how to choose a winning business model, and reveals his predictions for kids’ media trends in 2022.
Episode 149: How Vince Commisso Made 9 Story the #1 Children’s Content Producer in Canada
This episode features Vince Commisso, founder of 9 Story Media Group, Canada’s #1 producer and distributor of children’s content. In their chat, Commisso shares his journey from leaving Nelvana to produce his first show, Peep in the Big Wide World. Since then he has employed a unique strategy to help 9 Story grow to over 1,100 employees today, producing shows like Ada Twist, Scientist, Blue’s Clues and You!, and Ridley Jones.
Stream the full episode now on Spotify, Apple Podcasts, Soundcloud and Youtube.
The Animation Industry Podcast was created by Stop Motion Animator Terry Ibele. The podcast series features weekly interviews from leaders in the field of animation and covers a variety of industry-related topics including pitching, production, marketing, and more.
Vince Commisso is President & CEO of 9 Story Media Group, one of the industry’s leading creators, producers and distributors of top quality content for young audiences around the world. With facilities in Toronto, New York, Dublin, and Bali the 9 Story family of companies has produced over 2,800 episodes of best-in-class kids and family programming.